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TownyAdmin Commands

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Admins

  • /townyadmin
  • – Shows Memory, Threads, War status, Health regen setting, Time, Whether daily-timer/taxes are on.
  • ? – Shows /ta commands.
  • delete {playername} – Deletes a player’s towny data.
  • resident {playername}
  • {oldname} rename {newname} – Admin command to manually rename a resident to a new name. Not need if TownyNameUpdater.jar is present.
  • town {townname}
  • new [name] [mayor] – Admin command to create a town for the mayor where the command sender is standing.
  • add {resident} .. {resident} – Admin command to invite/add a resident to a town.
  • remove {resident} .. {resident} – Admin command to remove a resident from a town.
  • kick {resident} – Admin command to remove a resident from a town.
  • rename {newname} – Admin command to rename a town.
  • spawn – Admin command to spawn at at town spawn.
  • tpplot {world} {x} {z} – Teleports an admin to the Towny chunk coordinates seen in the /towny map command. Be careful with large numbers, you could be teleported farther than you think and end up generating chunks.
  • outpost # – Admin command to spawn at any towns outposts.
  • delete – Admin command to delete a town.
  • rank {add/remove} {name} {rank} – Admin command to give/remove a rank to a town member.
  • nation {nationname}
  • add {town} – Admin command to invite/add a town to a nation.
  • rename {newname} – Admin command to rename a nation.
  • delete – Admin command to delete a town.
  • reset – resets the towny config.yml to its current default.
  • toggle
  • war – Turn on/off towny war.
  • neutral – Turn on/off a nation’s ability to declare neutrality.
  • npc {residentname} – Toggles a player’s resident file to isNPC=true, this exempts the player from taxes/upkeep.
  • debug – Turns on/off debug mode.
  • devmode – Turns on/off special devmode for when towny’s devs join your server to find a bug.
  • withdraw – Turns on/off town/nation’s ability to withdraw money from their town/nation banks.
  • set
  • plot {town} – Sets a plot to a town.

    • When in a town only a single plot can be transfered at one time. Does not require a town to have available townblocks to claim.
    • When in the wilderness two types of sub commands can be used to do area claims:
    • Does require a town to have available townblocks to claim.
    • Does obey proximity rules for claims between towns/homeblocks.
    • /ta set plot {town} {rect|circle} {radius}
    • /ta set plot {town} {rect|circle} auto
  • title {name} {title} – A command for admins to be able to set a player’s title.
  • surname {name} {surname} – A command for admins to be able to set a player’s surname.
  • capital {townname} – A command for admins to be able to change a nations capital. Town to be set must already be a member of the nation.
  • mayor
  • {town} {resident} – Admin command to set a resident as mayor of a town.
  • {town} npc – Admin command to set a town to have an npc mayor.
  • givebonus {town} {#} – Gives extra townblocks to a town.
  • reload – Reloads towny’s config.yml.
  • backup – Creates a backup.
  • checkperm {player} {node} – Quick test of whether a player has a permission node.
  • newday – Causes a new day to happen, this does not stop the next new day from happening when it was already scheduled.
  • unclaim
  • rect {radius} – Admin command to unclaim an area.
  • purge {# as in days} – Deletes old residents.
/townyworld
  • /townyworld
  • – Shows world settings for the world in which you stand.
  • ? – Shows /tw commands.
  • list – Lists worlds.
  • {world} – Show settings for world.
  • toggle
  • claimable – Turn on/off whether mayors can claim townblocks in the world.
  • usingtowny – Turn on/off whether towny is used in the world.
  • pvp – Turn on/off pvp in the world.
  • forcepvp – Turn on/off whether pvp is forced on in all towns in the world.
  • explosion – Turn on/off whether explosions are on in the wilderness/towns in the world.
  • forceexplosion – Force explosions on in that world.
  • fire – Turn on/off whether firespread is on in the wilderness/towns in the world.
  • townmobs – Turn on/off hostile mobspawning in towns in the world.
  • worldmobs – Turn on/off the mobs listed in the world mobs in the world.
  • revertunclaim – Turn on/off the revert on unclaim feature for that world.
  • revertexpl – Turn on/off the reverting explosions in the wilderness feature for that world.
  • set
  • wildname {name} – Sets name of the wilderness.
  • wildperm {perm} .. {perm} – Deprecated.
  • wildignore {id} .. {id} – Deprecated.
  • wildregen {Creeper,EnderCrystal,EnderDragon,Fireball,SmallFireball,LargeFireball,TNTPrimed,ExplosiveMinecart} – Sets what explosions are reverted in the wilderness.
  • usedefault – Deprecated.
  • regen – Regenerates the MC chunk in which back to the seed.
  • undo – Undoes /tw regen.
Posted Jan 24, 19 · OP
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